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Knowledge Stones
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They teach all your creatures who are near one all known
words and usually they are unmovable and can only be
activated by a creature. One in the Grendeljungle (1),
one in the Ettindessert (2) and one on the Bridge
(3).
If you want to change this open the CAOS-Command-Line
with Ctrl-Shift-C. In the lower left corner appears the
line.
Type in: enum 2 24 x attr
198 clac 1 next
Replace x with the number of the stone (in brackets
above) you want to alter. attr 198 is for moving the
stone with the hand and clac 1 means you can activate
it with the hand.
Press Enter and close CAOS-Command-Line with
Ctrl-Shift-C.
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Power-Ups
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You need them to acivate and improve the efficiency of
the creator, replicator, recycler and splicer (latter
only activate). There are two other which allow you to
select ettins and grendels and to pick up all
creatures.
Only norns are able to activate pickups. (To change
this the pick-ups.cos has to be altered)
If your norns don't go to the pick-ups then the
pick-ups should go to your norns :o)
To make this possible open the CAOS-Command-Line
again.
Type in: enum 2 24 4 attr
198 next
Press Enter and close the Command-Line again.
Now the hand can pick up the pick-ups (silly, isn't
it?) and bring them to the norns.
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Bioenergy
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Too less bioenergie? No
problem - type setv game
"Bioenergy" 1000 in the CAOS-Command-Line and you
have the maximum power for the creator and several other
things again.
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Max. Creatures
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You want to have more Norns/Creatures in your world?
Type in: setv game
"c3_max_norns" x
Replace x with the number of norns you want (I think
10 is standard setting). This is ONLY for Norns and
not for Ettins or Grendels!
If you change the game variable for norns or just want
to have more Ettins/Grendels or Norneggs laying around
type the following too:
setv game "c3_max_creatures"
y
Replace y with a number greater than the x above!!
Otherwise your Norns lay eggs and after a while those
eggs disappear.
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Next Lifestage Of A
Creature
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Maybe you only want to know how a special Creature looks
like if it's older or you need an older for
breeding.
Type in: targ norn ages
x
Replace x with a number how many lifestages your
Creature should age. E. g. your Norn is a child and
you want it become adult. child -> adolescent (1)
-> youth (2) -> adult (3). This means you need
to type 'targ norn ages 3'. In this command 'norn'
works for Grendels and Ettins as well! Note: When this
was your last command *and* the CAOS-Command-Line is
still open *and* you change to the next Creature with
TAB then this new targeted Creature will also age!!
Only the lifestage is altered with this nothing else.
It takes some time until the Creatures ages and it
does it step by step.
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Processing Speed
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If you want to get information about how fast your
computer processes C3 (with respect to the expected
speed) please see 'Ctrl-Shift-p' and 'Ctrl-Shift-m' in
the Shortcuts section below.
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Note to CAOS:
- Commands *always* have four letters ( e.g. setv or sin_ ) or consist of two words
each with four letters (e. g. dbg: html or hist name).
- Type the above (and maybe on other pages) given
commands always with all spaces.
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| Press |
and |
Description |
| Pause |
|
Hm.. it is hardly to remember the
function of that key, maybe ... pause? ;o) |
| Print |
|
Prints a screenshot to the
clipboard |
| Alt-Shift- |
Return |
Toggles Windowed Mode On/Off |
| Ctrl- |
Break (Pause) |
Exits without saving. Very useful if an
agent, e.g. the creator, disappears because of a
scripterror. |
| Ctrl- |
1 |
Opens/closes Creature selection |
| " |
2 |
Opens/closes Options |
| " |
3 |
Opens/closes Inventory |
| " |
r |
Saves (without leaving). Very useful
before injecting a new designed egg or agent (See
Ctrl-Break). |
| " |
s |
Repeats last typed sentence. You really
want your norns to do something? Then "shout" by
repeating. |
| Ctrl-Shift- |
c |
Toggles CAOS-command-line. Be careful
with this. You can really crash a world with the wrong
commands! :( |
| " |
m |
Magic Profiler Find out which agents are
taking up all the processing speed. A file
'NameOfTheWorld'.'CurrentWorldTicks'.csv will be created in
the worlds journal directory when the countdown finishes.
You can open it with any spreadsheet. |
| " |
p |
Activates the Framerater The first
number is a factor of the expected pace (One world tick
correspond to 1/20s). If this number is lower or equal 1 -
your computer has enough or even spare time processing C3.
If this number is greater than 1 - your computer (like mine
:( ) is too slow. The second number is the total
number of agents in the world. |
| " |
r |
Gives the number of the room where the
hand is located (not metaroom) |
| " |
x |
Gives current world coordinates of the
hand. With this you can check the coordinates where a new
agent should appear. |
| " |
w |
Activates Wolf Control. Here you can see
how old your world and slow your computer is ;o) |
| |
|
The next two only work if
Wolf Control is activated! |
| " |
f |
Toggles Fast Mode. Refresh screen only
every minute and should therefore be faster. Watch the
framerate! |
| " |
a |
Toggles Autokill. If enabled (standard)
an agent with a scripterror will automatically be removed
from the world. If you develop new agents and/or breeds I
recommend to disable autokill. Your creator and egglayer
won't just disapear then because you can select what should
happen with it. I. e. you receive a message box that tells
you what error happened and where in the script it was found
(marked with {@}). Carefully read the message because there
is also written which agent causes the error. If it's the
creator or egglayer don't choose kill or freeze agent,
otherwise you don't have one anymore in this world! :o( |
| " |
h |
Only ! Brings
you to the next Hoverdoc and causes the doc to 'jump' and
make a sound to attract your attention |
| " |
e |
Only ! Injects
ten each of lemons, justanut and carrots. |