Started with the Genetics Kit
and Pigment Bleeds: A Metallic Norn
Possibly the easiest
genes to get a pleasing and quick result from, the pigment genes alter
the colour of your Norn. Pigment bleed genes switch red and blue values
in the Norn's image, whereas pigmentation genes add a specific amount
of red, blue or green to the Norn's pigmentation. As a general rule,
pigmentation alterations cause a much more dramatic effect, but that
doesn't mean that pigment bleed mutations can't be very pleasing to
the eye. In this tutorial, both pigmentation and pigment bleed genes
will be altered to create an odd, metallic blue Norn.
- Start the genetics
kit, and load the genome 'Norn.civet46.gen.brain.gen'.
- The first job is
to delete the genes that specify new coloration on entering adolescence.
Since we want our Norn to be the same colour throughout its life, we only
need the embryo switch - on pigment genes.
Turn to the gene editor page, and delete genes 370, 372, and 382 - 387
inclusive (please note these are the numbers these genes have before
you start deleting genes!). The genetics kit will pause for a long time
after deleting the genes, because it has to renumber the existing genes.
If you choose to leave these genes intact, be warned that the gene numbers
will be wrong for the rest of this tutorial, and you'll have to hunt them
all down manually!
- There are quite a
few pigment genes scattered through the genome. The best way to find them
all is to reorganise the gene list according to gene type.
To do this, scroll to the right hand side of the gene list in the gene
editing window using the horizontal scroll bar, and click the grey heading
of the type column, assuming you have a standard colour windows desktop
(as if anyone actually does...). This will reorganise the genes according
to type. Scroll down the list of genes until you find the Creature: Pigment
genes. They are after the Creature: Instinct genes in alphabetical order.
Right after the pigmentation genes should be the pigment bleed genes.
The relevant genes numbers are 366 - 376 inclusive, and 377 to 399 for
the pigment bleed genes.
- Double click gene
366 to begin editing. You'll see that this gene codes for redness of the
Norn. Other pigment genes code for blue or green. The colours are additive
- if you have a Norn with high red and green pigmentation, it'll appear
yellow, just like mixing coloured light.
Set the value for red pigmentation to 0 using the slider. Edit all the
other pigment genes so that they are all set to 0, too. This will make
the Norn very dark in colour, since all pigment values are set as low
- Double click on gene
377, the first of the three pigment bleed genes. You'll see that two values
can be altered here: rotation and swap. Rotation and swap alter the red
and blue pigmentation by switching or rotating their values with each
Set the swap to zero to give your Norn a bluish tinge. Find the other
two pigment bleed genes, and also alter their swap to zero.
- Export your Norn.
Pretty colour, isn't it?