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Getting Started with the Genetics Kit

Tutorial Six

Pigmentation and Pigment Bleeds: A Metallic Norn

Possibly the easiest genes to get a pleasing and quick result from, the pigment genes alter the colour of your Norn. Pigment bleed genes switch red and blue values in the Norn's image, whereas pigmentation genes add a specific amount of red, blue or green to the Norn's pigmentation. As a general rule, pigmentation alterations cause a much more dramatic effect, but that doesn't mean that pigment bleed mutations can't be very pleasing to the eye. In this tutorial, both pigmentation and pigment bleed genes will be altered to create an odd, metallic blue Norn.

  1. Start the genetics kit, and load the genome 'Norn.civet46.gen.brain.gen'.

  2. The first job is to delete the genes that specify new coloration on entering adolescence. Since we want our Norn to be the same colour throughout its life, we only need the embryo switch - on pigment genes.

    Turn to the gene editor page, and delete genes 370, 372, and 382 - 387 inclusive (please note these are the numbers these genes have before you start deleting genes!). The genetics kit will pause for a long time after deleting the genes, because it has to renumber the existing genes.

    If you choose to leave these genes intact, be warned that the gene numbers will be wrong for the rest of this tutorial, and you'll have to hunt them all down manually!

  3. There are quite a few pigment genes scattered through the genome. The best way to find them all is to reorganise the gene list according to gene type.

    To do this, scroll to the right hand side of the gene list in the gene editing window using the horizontal scroll bar, and click the grey heading of the type column, assuming you have a standard colour windows desktop (as if anyone actually does...). This will reorganise the genes according to type. Scroll down the list of genes until you find the Creature: Pigment genes. They are after the Creature: Instinct genes in alphabetical order. Right after the pigmentation genes should be the pigment bleed genes.

    The relevant genes numbers are 366 - 376 inclusive, and 377 to 399 for the pigment bleed genes.

  4. Double click gene 366 to begin editing. You'll see that this gene codes for redness of the Norn. Other pigment genes code for blue or green. The colours are additive - if you have a Norn with high red and green pigmentation, it'll appear yellow, just like mixing coloured light.

    Set the value for red pigmentation to 0 using the slider. Edit all the other pigment genes so that they are all set to 0, too. This will make the Norn very dark in colour, since all pigment values are set as low as possible.

  5. Double click on gene 377, the first of the three pigment bleed genes. You'll see that two values can be altered here: rotation and swap. Rotation and swap alter the red and blue pigmentation by switching or rotating their values with each other.

    Set the swap to zero to give your Norn a bluish tinge. Find the other two pigment bleed genes, and also alter their swap to zero.

  6. Export your Norn. Pretty colour, isn't it?

Contents



Tutorial 1



Tutorial 2



Tutorial 3



Tutorial 4



Tutorial 5



Tutorial 6



Tutorial 7



Tutorial 8



Tutorial 9



Tutorial 10



Tutorial 11




Tutorial 12


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